π mpyooSP (Singleplayer Version)
I'm incredibly proud to announce that there is now a singleplayer version of mpyoo working and in development, featuring full web UI support for singleplayer. It is not available yet, but will be released in the future.
β¨ Introducing mpyooSPβ
When I set out to make mpyoo, I wanted to build a tool that made the scene creation process as easy as possible. If it isn't possible to do everything you want to do - it defeats the point of it being made in the first place.
During testing, a few testers let me know that games with large mod setups (e.g. large map mods, new locations) currently have performance issues on RageMP, which is the multiplayer mod mpyoo works on currently. On top of this, RageMP does not allow you to use any other singleplayer scripts (.asi, .dll) which you might be relying on for singleplayer modding.
At the start of making mpyoo, I was told it was difficult to get web UI working in singleplayer, and that only one other person had made a basic demo where they made an overlay of google.com. This is part of the reason I chose a multiplayer platform, because they all come with web UI support built-in. However, if they have all already done it, I knew that not only it is possible, but with enough persistence, it could be brought to singleplayer, too.